Pick a simulation to explore
Try the stroking method and watch a nail turn into a magnet.
Test three mystery bars and work out which is a magnet, magnetic material, or non-magnetic material.
Adjust the number of coils and batteries to see how they change an electromagnet's strength.
Shoot the correct answer to build fluency in the 2 to 10 times tables.
Walk to the shops, pay with Singapore notes and coins, and work out your change.
Blast the crate with the right number to revise place value, comparing, patterns, and odd and even numbers up to 1000.
Run a busy restaurant: take orders, cook local dishes and bring the bill before customers walk out, to revise time, fractions and measurement.
Answer a maths question to load your weapon, then blast the other team's worms. Play against the computer or a friend.